James Mastros <james@rtweb.net> wrote: > [snip about DESTORY predictablity not being neccessary] > You're probably right about that, Branden. Quite nice, but not neccessary. Hmm, I'd have to say that predictability is very, *very* nice, and we shouldnt ditch it unless we *really* have to. [ lots of examples of freeing up database connections, locked files etc, not included here because it would involve too much typing.... :-) ] Dave M.Thread Next