Brent Dax wrote: > Keep in mind how much it could inflate the bytecode if > we render a ton of generic, N-dimensional hyper-operator logic into > bytecode. The main problem I see is that you could spend minutes executing inside that hyper op. Doesn't that screw with the plan for putting the event handler in the dispatch loop? It's not very friendly for debugging either -- how can the user set a breakpoint on one of the hyped calls? The bytecode generated for hyper can't be any larger than the equivalent loops in Perl 5. If there isn't any problem with byte code size now, why would there be a problem in Perl 6? - KenThread Previous | Thread Next