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Re: Objects without stashes?

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Jesse Luehrs
July 8, 2012 09:35
Re: Objects without stashes?
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On Sun, Jul 08, 2012 at 10:17:31AM -0500, Reini Urban wrote:
> On Fri, Jul 6, 2012 at 11:34 AM, Leon Timmermans <> wrote:
> > On Fri, May 25, 2012 at 8:47 PM, Reini Urban <> wrote:
> >> Simplier? A MOP will always be more complicated and slower.
> >> Our approach is always more general than the tighter OO systems in
> >> other languages you are thinking of.
> >
> > I don't think a MOP has to be slower, in fact I can imagine it being
> > faster than what we're using now. Currently we have to deal with lot
> > of the overhead due to the mismatch between the kind of semantics
> > people want (powerful stuff like a mop) and the building blocks we
> > have available to build that (stashes/globs/packages).
> Nonsense.
> It is slow because it cannot be optimized at compile-time.
> stashes, globs and packages are perfectly fine. The problem
> is our lack of constness or more compile-time knowledge/attributes.
> A MOP is by definition slower. It is a HUGE overhead.
> Please do some basic readings what a MOP is.
> It can be made faster when the general perl syntax (independent of a MOP)
> will allow compile-time optimizations.
> Changing over to new keywords will allow this easily.

There is nothing about a MOP that prevents compile-time optimizations. A
MOP that doesn't allow for compile-time optimizations would be a pretty
poorly designed one. There is nothing about a MOP that requires it to be
"by definition" slower.


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