On May 17, 2010, at 4:03 AM, Dave Mitchell wrote: > Urgh. I've just spent the last week working in a similar area, > although > I've been working and making all overloadable ops respect magic, not > just > numeric ones. I've also been reorganising things to reduce the > binary and > size and make things faster. I'm not sure yet how much overlap there > is > between our two efforts :-(. I'll look into this soon. I was going to fix all of them, but the first two patches I submitted (this ticket and 72144) seemed to go unnoticed. Anyway, I’m glad to see it’s fixed.Thread Previous | Thread Next