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Re: Perl golf article at Perl Monks

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Stephen Turner
March 11, 2005 01:46
Re: Perl golf article at Perl Monks
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On Thu, 10 Mar 2005, Yanick Champoux wrote:
>   So do I, so do I.  In fact, as nostalgia settles in, I've found myself 
> toying more and more these days with a type of competition that would both 
> encompass the Hermetic arts of golfing and allow for vicious interaction 
> between players. What I came up with is a Perl variation on the old venerable 
> Corewar game that, I think, might be great fun. For some demented definition 
> of fun, it goes without saying.
>   In all cases, I have attached to this post a draft of the rules of the 
> game. I  hope to have the game engine (plus a web / email interface) ready by 
> mid-April. So if anyone's curiosity is piqued by the thing, I might try to 
> organize a public tournament then...

Yes, we all have to play this game! But have you considered a variant in 
which the maximum snippet length decreases as the game goes on? This would 
make the game progressively harder as you get towards the end.

Stephen Turner, Cambridge, UK
   "Low Priced Cambridge Clare College. Big selection at eBay UK!"
   (Ad after Google search for Clare College Cambridge)

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