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Leap seconds

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Dave Rolsky
January 13, 2003 22:35
Leap seconds
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We need to handle them.  Flavio claims that using floating point seconds
makes this easier.

I have an idea on how to handle it without that, but I'd like to hear
Flavio's idea.  And if anyone else has any good ideas or pointers to known
implementations (I know libtai64 handles it, for one), please let me know.


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