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How to draw image sections

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From:
Alex
Date:
December 5, 2011 13:50
Subject:
How to draw image sections
Message ID:
000901ccb397$f05b2340$d11169c0$@gmx.de
Dear all!

I would like to draw a menu like the one in the game TRAUMA (cf.
http://images.netzwelt.de/thumb/27/2011/4322/32288-test-trauma.jpg &&  no, I
don't want to code a game).

So, it's basically 4 picture slides in a row. For testing purposes, I assume
my window to be 640x400. Each of the 4 pics should have 160 x 400 px.
I need to load each one of the 4 images and blit them to the surface.

How do I do that?

Here is what I got so far and I don't see anything else than a black screen
with 640 x 400 pixels :-s

[code]
#!perl

use strict;
use warnings;
use utf8;
use Data::Dumper qw/Dumper/;
use SDL;
use SDLx::Surface;
use SDL::Event;
use SDL::Events;
use SDLx::App;
use SDL::Image;

# create our main screen
my $app = SDLx::App->new(
	w => 640,
	h => 400,
	exit_on_quit => 1,
	dt => 0.2,
	title => 'SDLx Menu'
);

$app->update(); # make it black

my $some_jpg_file = 'images/1-0d5ff539c7a3d166.jpg';
my $image = SDL::Image::load( $some_jpg_file );

$app->blit_by(
	$image,
	[0, 0, 160, 400],
);

$app->run();

# -- Cleanup.
exit(0);
[/code]

And, is it possible to extract a picture section from the image loaded? In
case the app is loaded with 4:3 aspect ratio, I would like to snip a bit of
the images at the left and the right, so that the pictures fit in without
the need of black bars at the top and the bottom of the screen.

Best regards,
Alex


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