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SDL Inteface for POGL and macro refactor

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From:
Kartik Thakore
Date:
October 1, 2011 13:04
Subject:
SDL Inteface for POGL and macro refactor
Message ID:
1317499477.8483.4.camel@kthakore-laptop
Hey Chris,

How do I make SDL an interface for POGL?

https://github.com/PerlGameDev/POGL/commit/4ed41515474f67cb2af553be9cf0132741594a40

I want to turn off GLUT and all that when SDL is chosen. 	

Also in the TODO I noticed you wanted:


> https://github.com/PerlGameDev/POGL/blob/SDL_interface/TODO#L28

common macro in one place.

In SDL we put this in one header, would that work?


-- 
Kartik Thakore <thakore.kartik@gmail.com>


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