develooper Front page | perl.sdl.devel | Postings from September 2011

Re: memleaks on SDLx::Layer, SDLx::LayerManager, SDLx::Text andprobably others

Thread Previous | Thread Next
From:
Jeffrey Palmer
Date:
September 26, 2011 04:21
Subject:
Re: memleaks on SDLx::Layer, SDLx::LayerManager, SDLx::Text andprobably others
Message ID:
CAJHFk52yCwE7qgfAw3OzZZ+rux=UssLrimgcZ37ss10QaZJkxg@mail.gmail.com
The bug tracker has been moved to github
(https://github.com/PerlGameDev/SDL/issues).

On Sun, Sep 25, 2011 at 8:09 PM, LS <lsa@nurfuerspam.de> wrote:
> hello list,
>
> i recently started writing a small game in perl & sdl and noticed a few memleaks
> which i was able to (partially) avoid by rewriting a few things, however it's
> kind of frustrating. maybe i just use the wrong version or something - i would
> realy appreciate if anyone can point me out a good solution.
>
> i attached a small script to demonstrate some issues, where is also one similar
> issue with the SDLx::Text write* methods, it seems there is a leak somewhere
> during creation of the surface used internally.
>
> just posting this here because it seems the server where the bug tracking is
> hosted is down, if it just was moved can someone please provide me the new url?
>
>
> regards



-- 
Jeffrey T. Palmer

Thread Previous | Thread Next


nntp.perl.org: Perl Programming lists via nntp and http.
Comments to Ask Bjørn Hansen at ask@perl.org | Group listing | About