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Re: Testing a puzzle game for CeBIT demonstration

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From:
Thomas Klausner
Date:
March 1, 2010 00:02
Subject:
Re: Testing a puzzle game for CeBIT demonstration
Message ID:
20100301075904.GM26242@dedomm.validad.net
Hi!

On Sun, Feb 28, 2010 at 09:45:23AM -0500, Kartik Thakore wrote:
 
> We are working on a bit longer game then shooter for CEbIT games in about 48
> hours. We would love feedback on it:
> 
> http://github.com/garu/Spinner

sweet!

(a little bit of feedback, sorry if you know those bugs already..)
 
> - use arrows to select a menu item (New Game hopefully)
>    -enter to select

no menu item besides New Game works
there's a short lag between selecting an item and the 'beep'

> - use arrows to rotate the small ball on the big ball
> - get from on ball to another

how do I do that?


Anyway, great work!!

-- 
#!/usr/bin/perl                              http://domm.plix.at
for(ref bless{},just'another'perl'hacker){s-:+-$"-g&&print$_.$/}

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