Thank you. Also you can test the new features in test/OpenGL/tutorials/lesson18.pl P.S watch the sdl-devel@perl.org for updates Kartik Thakore On 3-Aug-09, at 10:34 PM, breno <oainikusama@gmail.com> wrote: > Hi there! > > First of all, *thank you* - I love SDL and really think Perl is > missing something like this. I find our current SDL binding buggy and > outdated, so any work towards turning Perl into a viable and valuable > choice for SDL development is an enormous step forward. Let's bring > the Frozen Bubble days back! :-) > > Btw, I cloned the repo and did > > perl Build.PL > ./Build > ./Build test > > it all went well, apparently. Unfortunately I haven't had the time to > test actual SDL code or read your Pods to see if there's anything new > of missing. However, perldoc did find an error on the Pod, where =over > tags need to have a blank line below them. This is fixed with the > following diff: > > -----------------8<---------------- > $ git diff lib/SDL.pm > diff --git a/lib/SDL.pm b/lib/SDL.pm > index e7f88cb..3bc998f 100644 > --- a/lib/SDL.pm > +++ b/lib/SDL.pm > @@ -73,6 +73,7 @@ the C<SDL::Init> subroutine. This routine takes a > mode flag c > the bitwise OR product of the following functions: > > =over 4 > + > =item * > INIT_AUDIO() > > ----------------->8---------------- > > my 2 cents. Hope this helps! > > > Cheers, > > garu > > On Sun, Aug 2, 2009 at 1:25 PM, Kartik Thakore<thakore.kartik@gmail.com > > wrote: >> Hi, >> I am currently working on getting SDL_perl off the ground. >> This >> is what I have done so far >> http://github.com/kthakore/SDL_perl/tree/master. >> I need people to test the module's building and give me some >> feed back. >> >> Thank You >> Kartik Thakore >> Thakore.Kartik@gmail.com >>