On Tue, 29 Aug 2000 20:36:46 -0400, Bryan C.Warnock wrote: >> The way tr/// works is that a 256-byte table is constructed at compile >> time that say for each input character what output character is > >Speaking of which, what's going to happen when there are more than 256 >values to map? A bigger table. For 16-bit characters, you'd need 2 x 64k = a 128k bytes table. Well, in principle. -- Bart.